Fa 1 dia
To those who've seen the Abyss up close and still keep a soul
Don't be afraid of the man who is not afraid to lose his life, be afraid of the man who doesn't careIn these last months I've seen something equivalent in my social interactions, repeated several times. About ten years ago, I tried to explain to an NCO (no, I wasn't in trouble; we were talking about my parents'... 3rd? cancer in a row; more were to come) that I no longer had patience. Not certain kinds. I used to try, and try, and try again to change people's minds, to win them over. And I stopped. "A" "b" "A!" "..." had the unfortunate coda of... "We agreed A!" "No, we didn't; you shouted it for a while, and I shut up myself; that doesn't mean we agreed." Which makes for some nice conversations... My life's changed, of late, I have several more plates than I'm able to juggle comfortably, so I've changed that last part. Once I reach the "..." stage, I keep there. I classify phone numbers and mails as spam, for instance. Which is, currently, kind of rude. Apparently, shouting someone your own True Vision of the universe isn't. Trying to change such people is a waste of time. And you sometimes see their "uh?" faces when they realize that there's no opposition... because there's nobody there. Minor treat, frankly, that doesn't make it worth to stay just to watch it. I think the mechanism is kinda similar to the one that I quote early on, with a slight twist. You see, "losing his life", as above, is pretty much at the top of the threat pyramid. Not the very top, but close enough. "Losing an argument" isn't. Which means that you can change the rules much more easily. He wants to argue? You don't. Game over. It's a fight (yes, you can do the same in a fight, often, right until you can't; Marc and Rory have the difference pretty clearly, if you get their books), and you don't have to join in. Or you can change the game: invite witnesses, break his jaw, start dating his sister, manage to expel him from the place... Whatever. Take care.